I am a passionate simulation Engineer with a broad range of skills in game development, Unity3D and Unreal engine 5. Deep knowledge in C# and C++,
Currently, working on the Technology Innovation institute of the UAE (TII) leading the development of the autonomous f1 racing car simulator of the scuderia Aspire
Great skills using GIT and good experience with AR/VR simulation projects
An opportunity to work and upgrade oneself, as well as being involved in an organization that believes in gaining a competitive edge and giving back to the community. I'm presently expanding my experience in coding at C#. I focus on using POO design patterns and good practices for understandable coding, I hope to improve my skills at programming with Unity everyday more. As an individual, I'm self-confident you’ll find me passionate for making videogames and becoming a better programmer.
Currently, working on the Technology Innovation institute of the UAE (TII) leading the development of the autonomous f1 racing car simulator of the scuderia Aspire
such a great time, there i get the passion for coding, for graduating there i made my first videogame in blender, they gave me second lenguage and a lot of formal investigation skills.
Engineering background.
I have Finished all the reglamentary subjects for graduating, it was a great experience, it gave me a different point of view of solving problems from scratching to production, taking in first place the user
I am currently signed up on a secondary degree in animation, i love videogames and managing all the departures above them, so i decided to learn at free time all that can be related on, the university gave me this oportunity and i take it, but actually i take one or two subjects by semester, so i can work as well
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